On 28th November OxTalks will move to the new Halo platform and will become 'Oxford Events' (full details are available on the Staff Gateway).
There will be an OxTalks freeze beginning on Friday 14th November. This means you will need to publish any of your known events to OxTalks by then as there will be no facility to publish or edit events in that fortnight. During the freeze, all events will be migrated to the new Oxford Events site. It will still be possible to view events on OxTalks during this time.
If you have any questions, please contact halo@digital.ox.ac.uk
The Language Magician is a digital game-based assessment tool that since 2018 has been used by over 20,000 learners in 800+ schools across 94+ countries, including 25 EU countries. This presentation begins by outlining some of the research background to the game, the challenges posed by assessment for young language learners, and how the game was designed to address them. It then presents results from analyses of game playing data and responses to a post-game questionnaire, gathered from 3437 learners across four countries. These give insights into the language learning motivation of young learners, and the extent to which digital game-based assessment might pose a useful tool for teachers and researchers alike.
Bio:
Suzanne Graham is Professor of Language and Education at the University of Reading’s Institute of Education. Her research interests include second language learner strategies and their relationship with proficiency and self-efficacy. She’s also interested in motivation for language learning, in reading and listening comprehension and vocabulary development as well as in creativity and language learning.